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Anton Koch

Anton Koch

School of Design | Department of Communication Design | Jenett, F.
Research Assistant

Hochschule Mainz
Anton Koch
Holzstraße 36
55116 Mainz

Research Software Engineering (RSE), Platform Engineering, Science and Technology Studies (STS)

Publications

August 2022

Recording ‘Effect’: A case study in technical, practical and critical perspectives on dance data creation 

Effect, a dance work for five performers, was created by Finnish choreographer Taneli Törmä as part of a cooperation titled Between Us, involving Tanzmainz, the dance company of the state theatre Mainz, the art gallery Kunsthalle Mainz, and Motion Bank, a research project of the Mainz University of Applied Sciences. The six-week creation process of Effect was recorded on video and annotated using Motion Bank's web application Piecemaker, and the finished 60-minute performance was recorded using video and a 3D motion capture system. The data resulting from this recording approach was distributed to visual artists to use as material or starting point for their own works to be exhibited at the Kunsthalle Mainz. An accompanying installation by Motion Bank provided a graphical analysis of the final choreographic structure of Effect, alongside a detailed explication of its creation. This chapter describes in detail the dance documentation approaches practised by Motion Bank, in particular the role of live-annotation in the studio and the development of a specific arts practice-based terminology that emerges from this context. The results are applicable to other data recordings, and the article also describes the particular motion capture technology involved in this project. This includes in-depth discussion of the strategies required to ensure significant connections are maintained with the documented artistic source material. In conclusion, the authors draw attention to the history of related choreographic documentation projects working with dance data, suggesting the cumulative potential research value of such projects can now be realised more fully.

April 2022

Digitalisierung des Kulturellen und digitale Arbeitskultur im Forschungsverbund NFDI4Culture. Community-Arbeit an, durch und mit fachspezifischen Datenkorpora und Elementen der FDM-Infrastruktur 

Ever since its approval following the first bidding round in 2020,
the consortium of the National Research Data Infrastructure
Germany (NFDI) for research data on material and immaterial
culture (NFDI4Culture) has linked different actors and institutions
in the fields of architecture, art theory and history, film and
media studies, musicology, performing arts and the GLAM sector.
It is organised as a participatory, community-based and flexible
consortium. The work programme and the internal structure of
the consortium are oriented towards the research data life cycle.
This article describes five case studies of the successful develop-
ment projects, presenting them as examples of the diversity
within the consortium.

Oktober 2021

Computergestützte Zufallstechniken als generative Verfahren tänzerischer Gestaltung 

Der Beitrag setzt sich mit der Rolle des Zufalls für die Herausbildung von Gesetzmäßigkeiten auseinander, um einen kritischen Blick auf die normalisierende Wirkung der Verwendung von Zufallstechniken in künstlerischen Schaffensprozessen zu werfen. Anhand einer neu entwickelten Webanwendung für den Einsatz im Rahmen eines schulischen Tanzangebots – in Anlehnung an die Verwendung von generativer Software durch Choreografen wie Merce Cunningham und Wayne McGregor – werden Potenziale und Probleme der implementierten Zufallsverfahren für die kulturelle Bildung diskutiert.

Januar 2018

MOCO18 Annotation Workshop 

In the last decade, interdisciplinary research projects focused on the documentation and study of choreography and dance including Transmedia Knowledge Base (TKB) and Motion Bank used annotation as a major part of their approach to both analyses of time-based media recordings and presentation of research results. Researchers from both projects continue to develop the methods, approaches and in some cases software platforms supporting annotation of dance recordings. More recently, the Wholodance H2020 project has developed an annotation tool for use in their research aimed at developing and applying technologies to dance. Additionally, several of the MOCO 2017 papers included annotation ‘by experts’ in their research design. With all of these developments, much is still to be discovered and understood about dance annotation. Therefore, the authors of this Practice Works proposal, several who are involved in the projects mentioned above, propose a two-hour workshop to take place during MOCO 2018 in Genoa. This workshop will give the opportunity to try out and compare software platforms and tools, and discuss and debate annotation practice, products and coding schemes. The workshop will be open to another 10-15 interested MOCO attendees making up a total of 20 or 25 people.

November 2017

Dance Becoming Data Part Two: Conversation Between Anton Koch and Scott delaHunta 

In early 2014, the first funded phase of Motion Bank came to a close with the publication of the so called on-line scores of the guest choreographers Deborah Hay, Jonathan Burrows/ Matteo Fargion, Thomas Hauert and Bebe Miller. Planning immediately commenced to continue the project, but with a more visible focus on creative research and development of Motion Bank’s open software systems for recording and data management, annotation and on-line publication (PMa, PM2 and MoSys). Now hosted @ Hochschule Mainz University of Applied Sciences, Motion Bank is working with a small team of coding artists developing these systems. One of these, Anton Koch, is an artist, researcher and developer based in Germany.1 PART ONE of Dance Becoming Data emphasises the role of dialogue between collaborating software and dance artist/ researchers on topics such as processes and contexts, critical and cultural histories. This exchange becomes even more essential today in the context of 21st century developments in digital and networked media; as the following conversation aims to illuminate.

Researches

2010-

Dance research project "Motion Bank"

Originally founded by choreographer William Forsythe in Frankfurt, Motion Bank has been uniquely combining dance studies, software development and design under one roof at Mainz University of Applied Sciences since 2016. The interdisciplinary research focuses on the fundamentals of digital dance research, the digital documentation of dance, and the use of digital technologies in dance practice. For research projects Motion Bank cooperates with numerous partners from the performing arts, higher education in dance, archives and other academic and cultural institutions.
https://motionbank.org

2021-2025

KITeGG - Making AI tangible and comprehensible: Connecting technology and society through design.

A joint project of five universities on the integration of AI in design teaching. Funded by the Federal Ministry of Education and Research (BMBF) and the Rhineland-Palatinate state.
https://gestaltung.ai

2020-2021

#cotanz - Improving the mobile capabilities of the Motion Bank Software

The aim of #cotanz was to improve the existing Motion Bank system for the documentation, mediation and publication of contemporary dance through a bidirectional interface between AI applications and users. On the one hand, this should improve the mobile use of the system in distributed scenarios in response to the pandemic situation. On the other hand, these refined application possibilities are intended to create reference data sets for the future improvement and specialisation of AI models for contemporary dance and movement-intensive disciplines in general.

2021-2024

#vortanz – Machine learning (AI) in university level dance education

The #vortanz project introduces machine learning (AI) to university level dance education in a sustainable way.
https://vortanz.ai

2017-2020

Digitanz – Digitality and dance in cultural education

The research project ‘#digitanz - Digitality and dance in cultural education’ explores the question of how creative processes in the field of cultural education can change or even be triggered by the inclusion of digital tools.
https://digitanz.de

2018-2019

Between Us – Cross-disciplinary project of dance, visual arts and science

How do choreographic structures and their digital presentation influence the visual arts? What can we learn from digital conversion processes and the potential errors in translation? For this research and exhibition project, the tanzmainz ensemble of the Staatstheater Mainz is cooperating with the Kunsthalle Mainz and the research project Motion Bank of the University of Mainz. “Between Us” examines conversion and translation processes in three disciplines and various aesthetic formats, and merges contemporary trends in dance, creative coding and the visual arts.
https://www.kulturstiftung-des-bundes.de/de/projekte/buehne_und_bewegung/detail/between_us.html

2017-2018

Dance Data Network

A concept for an international dance data network and a technical basis for the further development of Motion Bank's annotation software. A core idea resulting from the research and work phase is to offer a low-threshold platform that facilitates bringing together and linking the already digitally available documents of dance practitioners. Current web technologies, such as those of the Semantic Web and Linked Data, are to make this possible. A decentralized infrastructure was envisioned for the network. By working on a concept, an initial concept for the network could be worked out. Furthermore, potential partners for the implementation had been identified and technical and conceptual requirements were clarified.

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